Episode 108: Suck It Down - The History of Diakatana

This week John Romero is about to make you his bitch as we explore the troubled development and release of one of the largest high profile blunders ever to grace our industry. So join us as we hop back to the optimistic days of the mid 1990s and show you just where this epic sci-fi FPS, created by some of the biggest names in games, went horribly wrong.